return {
	atk = {	
		attr = "atk",
		rate = 10000,
		score = 1,
	},
	maxhp = {	
		attr = "maxhp",
		rate = 200000,
		score = 1,
	},
	hit = {	
		attr = "hit",
		rate = 1,
		score = 1,
	},
	defm_percent = {	
		attr = "defm_percent",
		rate = 10,
		score = 3,
	},
	anticrichance = {	
		attr = "anticrichance",
		rate = 1,
		score = 1,
	},
	defp = {	
		attr = "defp",
		rate = 10000,
		score = 1,
	},
	defp_percent = {	
		attr = "defp_percent",
		rate = 10,
		score = 3,
	},
	dodge = {	
		attr = "dodge",
		rate = 1,
		score = 1,
	},
	atk_percent = {	
		attr = "atk_percent",
		rate = 10,
		score = 3,
	},
	crichance = {	
		attr = "crichance",
		rate = 1,
		score = 1,
	},
	maxhp_percent = {	
		attr = "maxhp_percent",
		rate = 10,
		score = 3,
	},
	defm = {	
		attr = "defm",
		rate = 10000,
		score = 1,
	},
}